Pharaoh Cleopatra Game Walkthrough
Kaileeena: Is there a reason for the design of your housing blocks, I always found it more efficient to have a big square with houses inside the square, all services on the outside and beatification stuff inside the square to have enough appeal.Also another comment, I see you are putting 6 houses together, in Pharaoh each 4 combine together to upgrade to higher house leaving 2 not going to upgrade beyond a certain point for you later in the game Oh that is not how I build my 'real' city. I know how it all works (this is a game I played for a long time), it's just that this is not a proper city map. It's small, missing most buildings and is there just to teach about gameplay.
I just try to meet the victory conditions as soon as I can.You are right, beautification stuff inside the square of houses is far more efficient and better looking. I usually, when building a big city that is save-game worthy, make city blocks like Elite (elite housing, temple complex and surrounded by walls and towers. Yes, it's social segregation.:) ), Citizen (normal 2x2 houses, many temples, festival square) and Poor (usually near the docks, industrial part of city, massive work camps for building pyramids). Biggest I have ever made was with about 15000 people, not much I know, but esthetics come first, then efficiency.
Click on 'Pharaoh' icon to play the game. Need Help!:If everyone have problem in downloading or in installation then leave a comment.Kindly comment is related with.
Actually there is a way to beat this mission on very hard or hard difficulty by using the editor. This is not cheating per say because the fault lies with the developer of this game. Here is how to do it:First go to GOG gamesPharaoh GoldPharaoh Model Impossible (or Hard).Click on it and you will see all the data of the game. What needs to be changed is the Entertainment value. Notice that on impossible (or very hard) the entertainment value is 20 for small homestead and 25 for large homestead. Change it to a value of 10 (or below).
But before doing this, make a back up of this model data in case you forgot the initial value of 20 for small homestead and 25 for large homestead.Once done, start the mission again. This time, you will notice that the houses evolve needing only a juggler's stand. Then you would win this mission on very hard and your score will be on the Hall of Fame for posterity.However, once you have played this mission on very hard, it is recommended (unless you want to to cheat blatantly) that you restore the original values to 20 and 25 respectively.So there you go! I have been playing this game since 1999 and only thought of this recently while going through the Pharaoh files. You can even change the number of occupants in each house too! But I would rather stick to the original values to see whether I can beat the game on very hard (impossible) difficulty.
The only exception to this rule is for the mission Perwadjyt, where the fault lies with the developer.Hope this helps if you guys want to have a Hall of Fame where all the missions are beaten on very hard difficulty. Blanchflower: Actually there is a way to beat this mission on very hard or hard difficulty by using the editor. This is not cheating per say because the fault lies with the developer of this game. Here is how to do it:First go to GOG gamesPharaoh GoldPharaoh Model Impossible (or Hard).Click on it and you will see all the data of the game. What needs to be changed is the Entertainment value. Notice that on impossible (or very hard) the entertainment value is 20 for small homestead and 25 for large homestead.
Change it to a value of 10 (or below). But before doing this, make a back up of this model data in case you forgot the initial value of 20 for small homestead and 25 for large homestead.Once done, start the mission again. This time, you will notice that the houses evolve needing only a juggler's stand. Then you would win this mission on very hard and your score will be on the Hall of Fame for posterity.However, once you have played this mission on very hard, it is recommended (unless you want to to cheat blatantly) that you restore the original values to 20 and 25 respectively.So there you go! I have been playing this game since 1999 and only thought of this recently while going through the Pharaoh files. You can even change the number of occupants in each house too! But I would rather stick to the original values to see whether I can beat the game on very hard (impossible) difficulty.
The only exception to this rule is for the mission Perwadjyt, where the fault lies with the developer.Hope this helps if you guys want to have a Hall of Fame where all the missions are beaten on very hard difficulty. Editing core files to get around a bug introduced by Cleopatra is a bit pointless.
As has already been mentioned, just change the difficulty in game to something other than Hard and you'll win. No file editing is necessary. Blanchflower: Actually there is a way to beat this mission on very hard or hard difficulty by using the editor.
This is not cheating per say because the fault lies with the developer of this game. Here is how to do it:First go to GOG gamesPharaoh GoldPharaoh Model Impossible (or Hard).Click on it and you will see all the data of the game. What needs to be changed is the Entertainment value. Notice that on impossible (or very hard) the entertainment value is 20 for small homestead and 25 for large homestead.
Change it to a value of 10 (or below). But before doing this, make a back up of this model data in case you forgot the initial value of 20 for small homestead and 25 for large homestead.Once done, start the mission again. This time, you will notice that the houses evolve needing only a juggler's stand.
Then you would win this mission on very hard and your score will be on the Hall of Fame for posterity.However, once you have played this mission on very hard, it is recommended (unless you want to to cheat blatantly) that you restore the original values to 20 and 25 respectively.So there you go! I have been playing this game since 1999 and only thought of this recently while going through the Pharaoh files. You can even change the number of occupants in each house too! But I would rather stick to the original values to see whether I can beat the game on very hard (impossible) difficulty.
The only exception to this rule is for the mission Perwadjyt, where the fault lies with the developer.Hope this helps if you guys want to have a Hall of Fame where all the missions are beaten on very hard difficulty. This is a design issue, what should happened and misses from the mission is that each time you fill a mini goal (Fig in storage, pottery up and running) will open new buildings.
Fig in storage leads to pottery which leads to beautification.So a realistic update would be to access a second type of entertainment in the mission when you have beautified enough your city (attractivity score).This will not change any other requirements nor any other trick on the diffculty.Developers should update it this way so it makes sense. (I guess the QA reports misses that one).
Mohawkward: This is a design issue, what should happened and misses from the mission is that each time you fill a mini goal (Fig in storage, pottery up and running) will open new buildings. Fig in storage leads to pottery which leads to beautification.So a realistic update would be to access a second type of entertainment in the mission when you have beautified enough your city (attractivity score).This will not change any other requirements nor any other trick on the diffculty.Developers should update it this way so it makes sense.
(I guess the QA reports misses that one). GOG.com do not 'fix' in-game bugs like this, all they do is just make sure the game is compatible with modern OS, but they don't fiddle with anything else (like fixing unwinnable missions).It has been known ever since Cleopatra was released, way back since 2000, but it wasn't fixed in the single patch that was created, the developers were retasked to Zeus and Poseidon. Shukaku: GOG.com do not 'fix' in-game bugs like this, all they do is just make sure the game is compatible with modern OS, but they don't fiddle with anything else (like fixing unwinnable missions).It has been known ever since Cleopatra was released, way back since 2000, but it wasn't fixed in the single patch that was created, the developers were retasked to Zeus and Poseidon. I was not expecting such work from GoG.com. Rather a vision of what original developers should have corrected. This is a case of classic regression and should have been avoided first hand. Forza horizon 2 cars auction.
Mohawkward: I was not expecting such work from GoG.com. Rather a vision of what original developers should have corrected. This is a case of classic regression and should have been avoided first hand. Ah, understanding what you mean now.
Strangely, the bug with culture got fixed in Bubastis and Hetep, but they didn't consider the Perwadjyt, as fixing it would mean introducing a level of entertainment that wasn't necessary for any other difficulty level, or an alternative method being to force the housing to evolve regardless.