Viewtiful Joe 2 Demo
Viewtiful Joe (ビューティフル ジョー) is the protagonist of the Viewtiful Joe games, a series made by Capcom. The Smash Flash DOJO!!! Originally confirmed him to appear in Super Smash Flash 2 as an Assist Trophy character on January 21, 2011, but after v0.8a. Nov 30, 2004 Viewtiful Joe 2, the stunning follow up to the cell-shaded beat-em-up is featured on the Holiday 2004 demo disc to be publicly released in the States on 7 December. Sony says the game is still.
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'The inevitable sequel' may be more of a truism than a reviewer's joke these days, but, while predicting sequels is becoming easier, what's worrying is that it's also becoming easier to predict which games will not be followed up. Typically it's the games that inspire us most, like Beyond Good & Evil, which get left behind. But Capcom takes a different view, and so we return to Viewtiful Joe, a game that we fully expected to be kissing goodbye to when it came and went nearly two years ago.But, sadly, while Viewtiful Joe 2 is actually the second Capcom sequel released in Europe in a two-week period to stretch the boundaries of an ageing genre (Resident Evil 4 being the other one, obviously), and a deserved indulgence for Capcom and the folks at its Clover Studio, it doesn't seem to indulge any desire on the designers' part to fundamentally change the game. Pick it up for five minutes and you could swear you're playing the original. In a sense, it is an inevitable sequel - it's certainly not been stripped of what made it good in the first place, but it seems to have lost the original's spirit of adventure.The biggest changes, perhaps appropriately, feel like they've been in there all along. Partly in that good way - the way that reflects a skilled hand behind the design tools.
But mostly in that other way - the sense that they're just not that different to what you already had, and certainly no better.
Viewtiful Joe 2 is more of the same, which is to say that it offers up a highly-stylized look blended with innovative game play in an action game well worth the money. The only thing disappointing about the sequel to last year's stunning premiere of the franchise is that it is too similar at times.
In this latest Viewtiful you play through the game as both Joe and his girlfriend, Sylvia, switching between them on the fly with the touch of a button. Syvlia's pom-pom waving, laser gun toting method is a stark-contrast to Joe's high-flying kicks and uppercuts. The game starts by stripping you of your VFX powers, which allowed Joe to speed up, slowdown and zoom-in in the last game.
As you progress through the side-scroller you will re-earn the exact same powers. Fortunately, Sylvia does get a new move, instant replay, which allows her to rewind the action the thump the bad guy three times in a row.
As in the first game, the level and thug design forces you to think your way through the maps and around the bad guys. Instead of just mashing your buttons, you'll have to strategically use your VFX powers to take down bosses and unlock puzzles.
This game plays exactly like a movie sequel, with the same look, sound and feel as the original game. The only real difference I noticed was that this time around there seems to be more puzzles to get in the way of you powering through the game in less than 8 hours. Viewtiful Joe 2 is a pleasure to play, but don't expect the same impact as the original game. There's nothing new here, just more of the same Viewtiful Joe goodness.