Craft The World Elevator

I am having an issue where everyone is waiting for the elevator, and the lift seems stuck in the middle. Maybe its an issue with too many people trying to use it at once, so it doesnt know whether to go up or down?Edit: Maybe I was wrong. On closer inspection, there were a few of my dudes whose status kept changing back and forth between 'in the elevator', 'waiting', and 'attacking enemy'.

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When I took control and moved them out, the elevator started workign again. I dont know what they were trying to attack, but it seems like they were confused and causing the issue.

Ncaa basketball 09 teams list. NhutThinhVN was kind of enough to make a nice video detailing how to use this plugin​elevators.use. Permission to use an elevator. A color may be specified in place of the asterisk.elevators.craft.classic. Default permission for crafting an elevator. A color may be specified in place of the asterisk.elevators.reload - Allows the player to use /ele reload command.elevators.give - Permits the use of the /ele give command.During the first run of the plugin, a new config will generate allowing for heavy customization of Elevators.

Below you will find a commented-on version of the config displaying how the options effect the plugin. Feel free to request better ability to customize certain sections if you feel it is needed. #All messages support color codes.# Locale change## This message is sent to the player if they do not have permission to craft an elevator:cantCreateMessage: '&b&lELEVATORS&f You do not have permission to create an Elevator!' ## This message is sent to the player if they do not have permission to use an elevator:cantUseMessage: '&b&lELEVATORS&f You do not have permission to use an Elevator!' ## This message is sent to the player if they do not have permission to use /ele give:cantGiveMessage: '&b&lELEVATORS&f You do not have permission to give Elevators!' ## This message is sent to the player if they do not have permission to use /ele reload:cantReloadMessage: '&b&lELEVATORS&f You do not have permission to reload Elevators!' ## This message is sent to the player if they have been given an elevator through /ele give:notEnoughRoomGiveMessage: '&b&lELEVATORS&f You have been given an Elevator!'

World

## This message is sent to the player if there was not enough space in their inventory upon /ele give:givenElevatorMessage: '&b&lELEVATORS&f You do not have enough space in your inventory! The Elevator is on the ground in front of you!' ###This message is sent to the player if they try to use an elevator in a disabled world:worldDisabledMessage: '&b&lELEVATORS&f Elevators have been disabled in this world!' # Global Configuration## Whether or not sounds should play to the world or just to the player:worldSounds: true## This option will stop the use of elevators if the receiving elevator has a blocked pathstopObstruction: true## The maximum stack size of elevatorsmaxStackSize: 16## Controls the volume of the elevator sound. Should be 0 - 1. Greater than 1 will only change the sound distance.volume: 1.0## Controls the pitch of the elevator sound. Should be 0.5 - 2.0pitch: 2## Forces the elevator to face upwards upon placement.

Just looks betterforceFacingUpwards: true#Disabled Worlds##Lists worlds that elevators should not work in.disabled-worlds:- 'exampleworld'# Elevator Classification## The item display name of the elevator:displayName: 'Elevator'## The maximum distance an elevator will search for the receiving end. The 1.12 version is not supported anymore as mentioned on the main page, and it's difficult to provide support for storing data to the NBT of the item like from 1.13 upwards. This is why it is a separate download from the main plugin. I would happily remove the legacy or move it lower on the page so it doesn't tank the rating of the supported version. This review is also left on the 3.0.3 version of the plugin, so I would like to clarify again to people viewing this, this isn't a bug in the newest version.